![changeling the lost 2nd edition pacts changeling the lost 2nd edition pacts](https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1495782569i/35226813._UY1770_SS1770_.jpg)
May target a given subject once per session.Ĭurses inflict Shaken when the same dice pool is rolled, until next sunrise or sunset.įade from conscious notice while your actions remain subtle and you inflict no harm or magic.īlind a target with fantastic distractions for a turn. Whisper tales to curse or bless a subject's next action, by a two-dice modifier or one-success exceptional threshold shift per success. Take +3 and Steadfast to destine negative circumstances.īless and encourage an object or a Computer, Crafts or Medicine task, substituting your Wyrd as the equipment or Skill dice.īless an Expression, Persuasion or Socialize task. Take +3 and Inspired to destine positive circumstances. Monitor and command the animals from a distance.įorbid violence from breaking out in a mediated gathering.ĭestine a subject for a certain circumstance or encounter, applying successes as bonuses to approach that destiny or penalties to avoid it. Summon and command animals of a given species with a silver flute. You may conjure an organization instead of a plan. Hobs serve until the next sunrise or sunset.ĭramatically monologue a +5 plan into existence for a session.Īdd Willpower to preserve the plan for a story and expand its bonus to a Mental Specialty. Read and inflict Bestial, Cowed, and Frightened.įrom an enemy's holdings, or for good paymentįor one scene, draw out a desired Size 1 object or, with two Glamour, invite a hobgoblin to perform a task. Read and inflict Inspired, Swooned, and Wanton. You may substitute Manipulation for Presence.Ĭonjure a loyal servant from the elements for a scene, like a weak Hedge ghost.Īdd Glamour and Willpower to merge with the elemental servant and assume its properties.Īdd Willpower to bind the servant to guard a Hollow indefinitely.įold a subject's name to read her weaknesses and spend successes on inflicting disorienting Conditions or specifying conditional triggers. Overwhelm a target with your presence, rendering them Insensate. +2 to Clash of Wills against owners of supernatural locations.Īpply your Presence as false Status, convincing others you rank in their organization.Īpply successes as an Intimidation bonus. Declare yourself, and up to your Presence in allies beside you, a rightful guest, unharried by protection from intruders.